me: So we should talk more about Audeamus
Like do we want to die types of dice into types of support, or types of traits
Charlotte: well let’s see, we have how many die types? 20, 12, 8, 6, 4
10
me: Yes
And we have four types of traits– Things You’ve Experienced, Things You Can Do, Things You Know, and Things You Believe
Charlotte: oh i was thinking about being able to start with a division between number of dice and number of bases, btw, that would be different for each ‘class’
me: What do you mean
I’m kind of out of it but it sounds interesting
Charlotte: ok say there’s a total of 5 starting slots for things. the things that can be in it are dice and bases. bases meaning number of towers you’re allowed to start
so one class has 1 base, but starts with 4 dice. another can make up to 4 bases but only has 1 die to start with
so one class starts with power but is fragile, the other one starts slow and has a broader base of options later
because you can’t knock down 4 towers of 1 each
me: That’s an elegant way to balance
I think Gladiators and commoners would probably have the one base, and patricians have the 4 bases
Charlotte: I think so too ![]()
and maybe another class has a 2/3 split
me: Well, like
Charlotte: (maybe 5 is too wide?)
me: To be more specific, non-senate citizens could have the 2/3 split, since they are essentially the “middle class” if I’m remembering my roman history right
We’re going to have to start on the research soon
Charlotte: ooh good
booo research!
me: So maybe the dice you earn through your own actions– by being true to your creed, for example– are the stable ones
Charlotte: ooh
me: And the less stable dice are the ones you earn by playing to other people’s creeds
Charlotte: man it would suck to be most gladiators with a code of honor
me: And if you betray yourself by going against your creed, that’s when someone else can take one of your d6s and replace it with a d12 or something
Charlotte: d4! d4!
me: It depends on the code though
I mean, being a gladiator with the code “Death before Dishonor” would be okay
Charlotte: true!
unless you consider it dishonorable to fight someone whose skill is so far below yours it’s more like murder
me: mmm
So here’s my question
When does the dice-stacking happen
Or do the stacks just hang out the whole time
Charlotte: when you get or lose dice
and they have to stay up for x time
(and you can leave them up the rest of the time, but falling only counts during the countdown)
me: When you get or lose dice, do you have to rebuild from scratch
Charlotte: because otherwise the aforementioned cold could break the game
me: You know, Jonathan had a pretty interesting idea for a randomizer
Charlotte: oh?
me: Instead of rolling dice, it’s how the dice land when the towers fall
Charlotte: hmm!
so like a target map
me: Making the most of the pieces of your shattered self-power
No, still with numbers
Charlotte: with bases, and then falling areas
ooh i see
me: Although falling areas is a really compelling idea too
But then we’d need maps
Charlotte: maps = penis
hahaha
me: This is going to be the most Gamist game about difficult decisions and personal integrity ever
Charlotte: hahaha
YES
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