JiffyCon, arcade gaming, etc.

13 11 2007

So, if all goes according to plan, I’ll be catching a flight to Pennsylvania in the wee hours tomorrow morning. Once there, I’ll be hopping in a car with Shreyas and we’ll road trip it up to western Massachusetts, where we’ll be crashing with the completely awesome Josh and Casey! And then, on Saturday: JiffyCon!

I’m excited, because other than a chargen playtest for Shreyas’ game Skyflower, and the playtest for It’s Complicated (which I’m pretty sure doesn’t even count), I’ve never played a single “indie” RPG. My experience is all WW and TSR (yes, I haven’t played D&D since WotC bought them out.. Man I’m old) and WotC and Palladium. I haven’t even read any published indie games— just stuff in The RPG Bakery’s Oven for critique, and to give feedback on stuff my friends are working on. (Speaking of: Fingers on the Firmament and The Mist-Robed Gate are unspeakable hotness. Dancing lost and alone through the stars and emo wuxia where you stab character sheets with knives? HECK yes.)

Anyway, I digress. I’m really looking forward to getting my feet wet and seeing how all of this innovative game design actually works in play. Plus! Josh has expressed interest in getting a playtest of Addict going, which is super exciting to me. I’d like to get a rough PDF laid out today, but I have so much to do to get ready for tomorrow, I’m not sure I’ll have time.

Also: Jason Petrasko and I are working on a completely awesome project together! If it goes well, it’ll make PDF distribution much slicker– it’ll be easier to find games you’d love to play, and easier for designers to get feedback from people playing said games. I’ll probably talk more about this once the barebones site is actually up– so probably after JiffyCon. If you want to know more and you’re there, though, poke me about it and I’ll be happy to go on a happy ramble.